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Top Entertainment Companies in Japan

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19 companies for Entertainment in Japan

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AET Fund's Logo

AET Fund

Tokyo, Japan

A

1-10 Employees

2017

Key takeaway

AET Fund is a venture capital fund dedicated to the entertainment sector, aiming to create new experiences that resonate emotionally and enhance happiness. The fund actively invests in innovative entertainment technology startups, aligning with its mission to deliver vibrant and heart-driven experiences.

Reference

Core business

AET FUND

AET Fund envisions a Heart Driven World by making the world a colorful place through entertainment.

WithEntertainment's Logo

WithEntertainment

Erimo, Japan

A

- Employees

2013

Key takeaway

WithEntertainment focuses on providing entertainment through smartphone-based experiences, aiming to deliver joy and inspiration to people worldwide. Their commitment to creating games that foster shared enjoyment highlights their mission to spread happiness and excitement.

Reference

Core business

株式会社ウィズエンターテインメント

株式会社ウィズエンターテインメントのコーポレートサイトです。WithEntertainmentは「笑顔」と「感動」を創るゲーム会社です。企業情報、ニュース、サービス、採用情報などを掲載しています。

GoodLuck3's Logo

GoodLuck3

Fukuoka, Japan

A

51-100 Employees

2013

Key takeaway

Good Luck 3 is a company that focuses on the planning, development, and operation of entertainment content, particularly in the realm of blockchain and smartphone games and applications.

Reference

Core business

会社概要|Good Luck 3

株式会社グッドラックスリーは、福岡から世界に向けてエンタテインメントコンテンツを制作・配信する会社です。現在は「ブロックチェーン×エンタテインメント」に特化し、世界最先端を追求しています!

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ANYCOLOR's Logo

ANYCOLOR

Tokyo, Japan

A

101-250 Employees

2017

Key takeaway

ANYCOLOR Inc. is revolutionizing entertainment through technology, creating immersive experiences that enhance the connection between users and creators. Their flagship projects, including the VTuber initiative NIJISANJI, reflect their mission to deliver innovative and vibrant content, ultimately aiming to shape a new Entertainment Economy.

Reference

Service

SERVICE | ANYCOLOR Inc.

ANYCOLOR Inc. is an entertainment startup established on May 2, 2017. We will cast magic on the daily lives of people around the world as an instigator of this new era in which the “Entertainment Economic Zone” is accelerating.

ENTACL GRAPHICXXX inc.'s Logo

ENTACL GRAPHICXXX inc.

Tokyo, Japan

A

11-50 Employees

2004

Key takeaway

The company, ENTACL GRAPHICXXX, specializes in web production and creative services related to entertainment, including game and anime content. Their offerings encompass website development, video production, and design, catering to the entertainment industry's diverse needs.

Reference

Core business

COMPANY | 東京のゲーム・アニメ等のエンタメ系web制作会社|ENTACLGRAPHICXXX.(エンタクルグラフィックス)

ENTACL GRAPHICXXXは人を基軸としたデザイン会社です。 WEBサイト/WEBコンテンツ企画・制作、WEBシステム開発、DTP、スチール撮影、ムービー撮影、映像編集などの幅広いクリエイティブをご提供します。

Discovery Japan Creative Lab's Logo

Discovery Japan Creative Lab

Tokyo, Japan

A

51-100 Employees

2019

Key takeaway

Discovery, Inc. is a global leader in real-life entertainment, offering a diverse range of content that inspires, informs, and entertains audiences worldwide. With a vast network and availability in over 220 countries, it provides engaging programming across various platforms, including popular channels like Discovery Channel and Animal Planet.

Reference

Core business

企業情報 | Discovery Japan ディスカバリージャパン/ディスカバリーチャンネル

ディスカバリーは、あらゆる人々の好奇心を満たすメディアです。世界最大級のネットワークを有し、ディスカバリーチャンネルやアニマルプラネットなどのメディアを通して、宇宙、アドベンチャーをはじめ、ライフスタイル、フード、スポーツなど多岐に渡る情報をお届けしています。

Entinux Japan's Logo

Entinux Japan

Japan

A

- Employees

1998

Key takeaway

Entinux is a leading pioneer in Linux-specific system and application integration technologies, actively promoting Linux and Open Source solutions. They have announced a video streaming platform that applies high-end video server-side solutions on an enterprise Linux platform.

Reference

Core business

Home - Entinux

Leading pioneer in Linux Specific systems and application integration technologies. We are supporting major websites, mobile application backend system, as well as Intranet web applications based on LAMP. Contact Us Systems & Application Integration Technologies In Managing All Aspects In Modern DevOps Proactive Network Monitoring Services Linux System Support For SME Custom Web and Mobile […]

Egenera's Logo

Egenera

Tokyo, Japan

A

101-250 Employees

2000

Key takeaway

Egenera is a cloud service provider that focuses on simplifying the management of IT resources through its Xterity Cloud platform, offering economical and flexible IaaS solutions. Their services are designed to support mission-critical systems with high reliability, making it an attractive option for organizations seeking robust cloud infrastructure.

Reference

Core business

Cloud Service Providers, MSP Cloud Services, ISV Cloud

Egenera's Xterity Cloud platform is the best alternative to Azure or AWS cloud. Egenera provides simple to use (IaaS) low cost cloud at a global scale with controllable and predictable costs and premium customer support experience. Get in touch to learn more!

Creative Party's Logo

Creative Party

Tateyama, Japan

A

- Employees

2017

Key takeaway

The company, CREATIVE PARTY, is involved in the entertainment sector.

Reference

Core business

COMPANY - CREATIVE PARTY

Great Lakes Sound's Logo

Great Lakes Sound

Nagoya, Japan

A

11-50 Employees

1985

Key takeaway

Great Lakes Sound has been delivering professional sound, lighting, and staging services since 1985, catering to a wide range of entertainment needs across the United States. Their expertise in live, virtual, and hybrid production ensures high-quality experiences for various events.

Reference

Service

Services — Great Lakes Sound, Inc.


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Information about Entertainment in Japan

The entertainment industry in Japan presents a unique landscape characterized by several key considerations. Understanding local regulations is crucial, as Japan has specific laws governing content production, distribution, and intellectual property rights. The industry faces challenges such as a rapidly aging population, which influences consumer preferences and market demand. However, opportunities abound, particularly in the realm of digital content and gaming, where Japan remains a global leader. Environmental concerns are gaining traction, with a growing emphasis on sustainable practices within production processes. Additionally, the competitive landscape is marked by both established companies and emerging startups, necessitating thorough research into market entrants and their innovative approaches. Cultural nuances play a significant role in content creation, making it essential for businesses to align with local tastes and trends. Moreover, Japan's entertainment sector is increasingly relevant on the global stage, with anime, video games, and music gaining international acclaim and audiences. This global interest presents avenues for collaboration and expansion beyond domestic borders. Understanding these dynamics can significantly enhance the chances of success for anyone looking to engage with the entertainment industry in Japan.


Insights about the Entertainment results above

Some interesting numbers and facts about your company results for Entertainment

Country with most fitting companiesJapan
Amount of fitting manufacturers7
Amount of suitable service providers12
Average amount of employees101-250
Oldest suiting company1985
Youngest suiting company2019

Frequently asked questions (FAQ) about Entertainment Companies

Some interesting questions that has been asked about the results you have just received for Entertainment

Based on our calculations related technologies to Entertainment are Education, Engineering Services, IT & Technology Services, Healthcare Services, Consulting

The most represented industries which are working in Entertainment are Other, Marketing Services, Gaming, IT, Software and Services, Media and Entertainment

ensun uses an advanced search and ranking system capable of sifting through millions of companies and hundreds of millions of products and services to identify suitable matches. This is achieved by leveraging cutting-edge technologies, including Artificial Intelligence.

Entertainment results by various countries

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