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Top Augmented Reality Education Companies in South Korea

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23 companies for Augmented Reality Education in South Korea

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Visang Education's Logo

Visang Education

Seoul, South Korea

A

501-1000 Employees

-

Key takeaway

Visang has been enhancing learning environments for 25 years, offering innovative edutech solutions like AllviA - Connect Learning, which provides an optimized educational experience.

Reference

Product

AllviA Connect Learning - Global Edtech Platform

STEM Education Cubroid's Logo

STEM Education Cubroid

Seongnam-si, South Korea

A

11-50 Employees

2015

Key takeaway

Cubroid is a tech-education company dedicated to making coding accessible for children through innovative tools like their coding block set. By integrating STEM education and a focus on creativity, Cubroid empowers young learners to explore technology and develop essential skills for the digital age.

Reference

Core business

Coding For Kids | Cubroid - STEM Education with Cubroid | Seoul

Cubroid Coding Blocks for STEM Education Introducing Cubroid, the world’s easiest coding block set that allows children to explore the world of technology and gain exposure to coding!

VisualCamp's Logo

VisualCamp

Seongnam-si, South Korea

A

11-50 Employees

2014

Key takeaway

VisualCamp's SeeSo offers innovative eye-tracking technology that can enhance augmented reality education by enabling users to interact with digital content through gaze. This approach not only transforms user engagement but also provides valuable insights into learning attention and reading abilities, making it particularly beneficial for educational applications.

Reference

Core business

Home - VisualCamp

VisualCamp develops AI based eye tracking technology for all. Enjoy eye tracking from smartphone/tablet/PC without hardware.

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KidsLoop Co. Ltd.'s Logo

KidsLoop Co. Ltd.

Seoul, South Korea

A

251-500 Employees

2011

Key takeaway

The company focuses on transforming early years education through digital tools that personalize learning paths for students. Their platform, KidsLoop, aims to enhance understanding of each child's learning journey, which is relevant to the concept of augmented reality education.

Reference

Product

Platform - Kidsloop

Help parents and teachers understand the best path for their child's learning journey.

SBK EduTech's Logo

SBK EduTech

Seoul, South Korea

A

1-10 Employees

2021

Key takeaway

SBK EduTech is dedicated to providing cutting-edge technological solutions for various educational and training needs, including online recruitment and employee training. With a belief that technology can address many educational challenges, they offer innovative systems that enhance skills and capabilities.

Reference

Core business

SBK EduTech - Technological Solutions for Educational Problems

Technological Solutions for Educational Problems

Tangle's Logo

Tangle

Seoul, South Korea

A

1-10 Employees

-

Key takeaway

Tangle offers a powerful solution for augmented reality education by allowing users to showcase products in 3D and AR without the need for app installations. This enables an immersive and interactive learning experience, where users can view and share products from multiple angles and even place them in real-world environments.

Reference

Core business

탱글 - 최고의 제품 소개도구

세상에서 제일 쉬운 AR 제품소개

Luxolis (Formerly LuxPM)'s Logo

Luxolis (Formerly LuxPM)

Seoul, South Korea

A

51-100 Employees

2018

Key takeaway

Luxolis is revolutionizing the way people engage with technology through its innovative 3D modeling products, which enhance digital communication and collaboration. Their SceneCap 3D device and 3D Scan App, utilizing advanced LiDAR technology, allow for fast and precise 3D scanning, making it easier for professionals and amateurs alike to create accurate virtual representations, thereby transforming educational experiences in augmented reality.

Reference

Core business

Luxolis - Capture, Share, and Collaborate in 3D

Architects, engineers, construction workers at head office or in the field, can reduce travel time, improve communication, get accurate measurements and share in 3D.

Appnori Inc.'s Logo

Appnori Inc.

South Korea

A

11-50 Employees

2011

Key takeaway

The company focuses on delivering immersive virtual sports experiences through partnerships with VR device manufacturers, highlighting their innovative approach to combining multiple sports into single VR games.

Reference

Core business

HOME | Appnori

Mars Creative Lab's Logo

Mars Creative Lab

Seoul, South Korea

A

1-10 Employees

2019

Key takeaway

The company specializes in visualizing complex stories through advanced CG technology, offering powerful real-time processing that enhances online experiences. Their expertise in creating immersive 3D environments can significantly enhance augmented reality education by providing realistic and engaging visual effects.

Reference

Core business

HOME | Mars Creative Lab

LabGL's Logo

LabGL

Seoul, South Korea

A

1-10 Employees

2014

Key takeaway

The company is focused on transforming real spaces into visual 3D simulations using advanced technologies like WebGL and WebVR. Their 3D Building Viewer allows users to explore and interact with virtual environments, which can enhance educational experiences through immersive augmented reality.

Reference

Core business

3Buildings - 3D Building Viewer

Instead of visiting the space, virtualize it with a 3D Building Viewer created with WebGL.


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Information about Augmented Reality Education in South Korea

When exploring the Augmented Reality (AR) Education industry in South Korea, several key factors come into play. The country is known for its advanced technological infrastructure, making it a fertile ground for AR applications in education. Regulatory considerations are crucial, as South Korea has strict data privacy laws that affect how educational technologies are developed and deployed. Challenges include the need for high-quality content and the integration of AR into existing curricula, which may not always align with traditional teaching methods. Opportunities abound in the collaboration between educational institutions and AR developers, leading to innovative teaching solutions aimed at enhancing student engagement. The competitive landscape is marked by both established tech companies and startups, creating a dynamic environment for growth and innovation. Furthermore, the global market relevance of AR in education is significant, with South Korea positioned as a leader in this technological trend, attracting international interest. Environmental concerns are also rising, with a growing emphasis on sustainable tech practices in product development. Understanding these factors will provide valuable insights for anyone looking to invest or engage in the AR education sector in South Korea.


Insights about the Augmented Reality Education results above

Some interesting numbers and facts about your company results for Augmented Reality Education

Country with most fitting companiesSouth Korea
Amount of fitting manufacturers13
Amount of suitable service providers8
Average amount of employees11-50
Oldest suiting company2011
Youngest suiting company2021

Frequently asked questions (FAQ) about Augmented Reality Education Companies

Some interesting questions that has been asked about the results you have just received for Augmented Reality Education

Based on our calculations related technologies to Augmented Reality Education are Education, Engineering Services, IT & Technology Services, Healthcare Services, Consulting

Start-Ups who are working in Augmented Reality Education are SBK EduTech

The most represented industries which are working in Augmented Reality Education are IT, Software and Services, Education, Media and Entertainment, Other, Architecture and Planning

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Augmented Reality Education results by various countries

Related categories of Augmented Reality Education