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NPCG GAMING
Guangzhou City, China
D
1-10 Employees
2013
Key takeaway
NPCG GAMING is a leading esports services provider and event organizer in Southern China, actively involved in major titles like League of Legends and Counter-Strike: Global Offensive. Their commitment to promoting esports through high-quality events and sophisticated services positions them as a key player in the industry's growth.
Reference
Core business
NPCG GAMING | 中国领先电子竞技服务者
专业电子竞技活动策划
Gamesporter Co. Ltd.
China
D
51-100 Employees
2014
Key takeaway
Gamesporter Entertainment Co., Ltd. specializes in designing and distributing premium gameplay lifestyle products, catering to mobile and PC gamers, which aligns with the growing interest in eSports. Their diverse offerings include gaming furniture, toys, and costumes, enhancing the overall gaming experience.
Reference
Core business
Gamesporter
Asia Sports Tech
Guangzhou City, China
D
11-50 Employees
2019
Key takeaway
The company highlights Asia's prominence in the esports sector, emphasizing the insights and strategies provided by AST to navigate growth in this dynamic market.
Reference
Product
What makes Asia an Esports Powerhouse - AST
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ProEvents Group
Hong Kong Island, China
D
11-50 Employees
1992
Key takeaway
ProEvents is a prominent football marketing and management consultancy in Asia, known for organizing and promoting various football events across the region. Their expertise in event promotion and marketing could be relevant for those interested in the broader sports and entertainment landscape, including eSports.
Reference
Service
Services | ProEvents
ProEvents Group Asia's No.1 Football Promoter.
GamerSEO
Hong Kong Island, China
D
11-50 Employees
2020
Key takeaway
GamerSEO is a dedicated marketing agency that focuses on providing SEO and promotional services specifically for the gaming industry. They emphasize their expertise in connecting gaming products with target audiences, particularly through platforms like YouTube, which is crucial for standing out in a competitive market.
Reference
Core business
Video game marketing agency - GamerSEO
MTM Technology
Kowloon, China
D
251-500 Employees
2006
Key takeaway
MTM specializes in video game accessories and eSports gear, offering a wide range of products such as controllers, racing wheels, and gaming headsets. With over two decades of experience, the company ensures high quality and innovation in gaming accessories, making it a key player in the eSports industry.
Reference
Core business
Accessories Video Games, PC Gaming and eSports | Controllers, Wheels, Headsets | MTM China
Accessories and Peripherals for Video Games, PC gaming and eSports. Headsets, Controllers, Racing Wheels, Gaming Gears and Charging Solutions - MTM CHINA
ChinaCache
Dongcheng District, China
D
1001-5000 Employees
1998
Key takeaway
EdgeNext is a global edge cloud service provider that ensures a seamless gaming experience through its specialized cloud delivery, particularly in the APAC and MENA regions. Their expertise in fast and secure IT construction directly enhances the digital experience for users, which is crucial for the growing online gaming and eSports industry.
Reference
Core business
EdgeNext Edge Cloud Services
Game Hollywood
Guangzhou City, China
D
101-250 Employees
2010
Key takeaway
Digital Hollywood Interactive Limited is a prominent online game publisher that supports China-based game developers in expanding their reach to international markets. They provide a wide range of games, including casual and mid-to-hardcore titles, which may appeal to the growing eSports audience.
Reference
Core business
游戏出海服务商,全球游戏的好莱坞
DigiByte
Kowloon, China
D
1-10 Employees
2013
Key takeaway
The company highlights the growing connection between cryptocurrency and esports, emphasizing their synergistic relationship that could reshape monetization for fans, players, and teams. This focus on esports betting and innovative gaming experiences positions it as a key player in the evolving landscape of crypto casinos.
Reference
Core business
HOME - DAPP-BYTE
edit Advance ArticlesBlogIntroductionTop List Cryptocurrency and Esports: A Synergistic Relationship for the Future Posted by Thomas Cuevas 2023-05-03 Cryptocurrency and Esports: A Synergistic Relationship for the Future edit Advance ArticlesBlogIntroductionTop List Esports and Crypto: The Future of Monetization for Fans, Players, and Teams Posted by Thomas Cuevas 2023-05-02 Esports and Crypto: The Future of Monetization […]
YAHAM SPORTS
Shenzhen, China
D
501-1000 Employees
2002
Key takeaway
The company is dedicated to enhancing the fan experience in top international competitions through its innovative LED display solutions, which are ideal for real-time broadcasting and showcasing key moments in esports events.
Reference
Core business
yahamsports – Experience the best in sports display!
Experience the best in sports display!
Technologies which have been searched by others and may be interesting for you:
The eSports industry in China presents a unique landscape shaped by various factors that are crucial for those interested in entering the market. Regulatory frameworks are a primary consideration, as the Chinese government has instituted strict guidelines governing gaming and eSports, which can impact operational practices and content. Additionally, the competitive landscape is robust, with numerous local and international players vying for market share, making differentiation essential for success. Challenges such as intense competition and market saturation require strategic positioning and innovation. Opportunities abound, particularly in the realm of sponsorships, broadcasting rights, and merchandise, as the audience for eSports continues to grow exponentially. Furthermore, the integration of technology, such as virtual reality and blockchain, is enhancing user experiences and engagement. Environmental concerns, including the sustainability of gaming events and energy consumption, are increasingly relevant as the industry evolves. Understanding the global market relevance of China in eSports is also crucial, as it is a significant player influencing trends and developments worldwide. Engaging with local stakeholders and staying informed about emerging trends will be vital for anyone seeking to navigate the complexities of the eSports sector in China effectively.
Some interesting numbers and facts about your company results for ESports
Country with most fitting companies | China |
Amount of fitting manufacturers | 115 |
Amount of suitable service providers | 96 |
Average amount of employees | 51-100 |
Oldest suiting company | 1992 |
Youngest suiting company | 2020 |
Some interesting questions that has been asked about the results you have just received for ESports
What are related technologies to ESports?
Based on our calculations related technologies to ESports are Home Furnishing & Decor, Luxury Goods, Fast Moving Consumer Goods, Food, Sport & Entertainment
Which industries are mostly working on ESports?
The most represented industries which are working in ESports are IT, Software and Services, Electronics and Electrical engineering, Other, Marketing Services, Media and Entertainment
How does ensun find these ESports Companies?
ensun uses an advanced search and ranking system capable of sifting through millions of companies and hundreds of millions of products and services to identify suitable matches. This is achieved by leveraging cutting-edge technologies, including Artificial Intelligence.