The B2B platform for the best purchasing descision. Identify and compare relevant B2B manufacturers, suppliers and retailers
Close
Filter
Result configuration
Continents
Select continent
Locations
Result types
Company type
Select company type
Industries
Select industry
Company status
Select company status preset
Number of employees
Min.
Max.
Founding year
GC Turbo
Tokyo, Japan
A
11-50 Employees
2019
Key takeaway
GC Turbo is a dynamic game company focused on creating immersive gaming experiences, collaborating with major industry players to develop social messenger games that are easily accessible through popular apps.
Reference
Core business
Home
Go Game Japan
Tokyo, Japan
A
11-50 Employees
2015
Key takeaway
The company offers a wide variety of casual and competitive games that can be played solo, with friends, or in tournaments, providing opportunities to connect with other gamers and compete for high scores.
Reference
Service
Services – goGame
Playco
Tokyo, Japan
A
51-100 Employees
2020
Key takeaway
Playco is the world’s first instant play gaming company, creating games that enable billions of people to play together, emphasizing their commitment to learning from players and evolving the gaming experience.
Reference
Core business
Playco
Bringing the world closer together through play. As the world’s first instant play gaming company, we create games that billions of people can play together.
Looking for more accurate results?
Find the right companies for free by entering your custom query!
25M+ companies
250M+ products
Free to use
Glory Global Solutions
Himeji, Japan
A
- Employees
1944
Key takeaway
Glory offers innovative kiosk solutions that enhance the gaming experience by providing secure and efficient payment systems, ensuring convenience for patrons on the casino floor. Their commitment to advanced technology and customer support sets a high standard for performance in the gaming industry.
Reference
Product
Kiosk Solutions
DANGEN Entertainment
Japan
A
1-10 Employees
2017
Key takeaway
DANGEN Entertainment is dedicated to bringing a variety of great games to gamers, highlighting their commitment to the indie gaming community and playtesting opportunities. Their diverse team, based in Osaka, Japan, consists of experienced professionals who are passionate about gaming.
Reference
Core business
DANGEN Entertainment
We at DANGEN ENTERTAINMENT wear many hats, but our most important role is to help deliver a multitude of great games to as many gamers as possible.
Indigames
Tokyo, Japan
A
- Employees
2018
Key takeaway
Indi Games is focused on empowering aspiring game developers by providing accessible tools and a game engine that simplifies high-quality game creation. They offer a variety of unique games, including a simulation game that allows players to experience the role of a sheepdog and a creative mending simulation inspired by the Japanese art of Kintsugi.
Reference
Core business
indigames – Upgrade the game world
UPGRADE THE GAME WORLD An innovative game company for empowering Asian game developers with highly experienced game developing staff from Asian countries
GoodLuck3
Fukuoka, Japan
A
51-100 Employees
2013
Key takeaway
Good Luck 3 is a company that specializes in the planning, development, and operation of smartphone games and applications, highlighting their focus on entertainment content creation and distribution.
Reference
Core business
TOP|Good Luck 3
株式会社グッドラックスリーは、福岡から世界に向けてエンタテインメントコンテンツを制作・配信する会社です。現在は「ブロックチェーン×エンタテインメント」に特化し、世界最先端を追求しています!
Digital Will Inc.
Tokyo, Japan
A
11-50 Employees
2018
Key takeaway
Digital Will is a game publisher and software developer that integrates creativity and data to address digital challenges, particularly in the vibrant online gaming ecosystem.
Reference
Core business
Digital Will - About
We help people solve their digital challenges. We are Digital. We are Metal. Let's make something Great together.
Konami
Tokyo, Japan
A
- Employees
1969
Key takeaway
The company, Konami Australia Pty Ltd, operates health and fitness clubs and also designs and sells fitness machines and health products. Their diverse offerings and pricing plans cater to various customer needs, enhancing the overall sports and fitness experience.
Reference
Core business
Konami Australia Pty Ltd
Shinyuden
Tokyo, Japan
A
1-10 Employees
2018
Key takeaway
Shinyuden is an indie game publisher that offers various services to enhance game delivery to communities. They showcase a diverse portfolio of unique games, including KnifeBoy, a MetroidVania adventure, and Evergate, a haunting puzzle-platformer.
Reference
Core business
Shinyuden – あなたのゲームは全世界のユーザーに届くように全力でサポートします。 ゲーム業界で長い経験を積んだチームのアトリエへようこそ。
Technologies which have been searched by others and may be interesting for you:
A selection of suitable products and services provided by verified companies according to your search.
Service
Playtime
Go to product
The gaming industry in Japan is a dynamic sector with unique characteristics that potential entrants should consider. First, understanding local regulations is crucial, as Japan has strict laws governing gaming content, particularly concerning violence and gambling elements. Additionally, cultural factors play a significant role; games often reflect Japanese culture and societal norms, so localizing content is important for success. The competitive landscape is robust, with established giants like Nintendo, Sony, and Capcom dominating the market. However, there are opportunities for indie developers and foreign companies to carve out niches, especially with the rise of mobile gaming and esports. Moreover, environmental concerns are becoming more prominent, with increasing scrutiny on the energy consumption of gaming platforms and the sustainability of production processes. The global market relevance of Japan cannot be overstated; it remains one of the largest gaming markets worldwide, influencing trends and innovations across the globe. Collaborating with local partners can facilitate market entry and provide valuable insights into consumer preferences. Overall, awareness of these factors will help in navigating the complexities of the Japanese gaming industry and leveraging its potential effectively.
Some interesting numbers and facts about your company results for Gaming
Country with most fitting companies | Japan |
Amount of fitting manufacturers | 12 |
Amount of suitable service providers | 14 |
Average amount of employees | 51-100 |
Oldest suiting company | 1944 |
Youngest suiting company | 2020 |
Some interesting questions that has been asked about the results you have just received for Gaming
What are related technologies to Gaming?
Based on our calculations related technologies to Gaming are Big Data, E-Health, Retail Tech, Artificial Intelligence & Machine Learning, E-Commerce
Which industries are mostly working on Gaming?
The most represented industries which are working in Gaming are Other, Gaming, IT, Software and Services, Marketing Services, Media and Entertainment
How does ensun find these Gaming Companies?
ensun uses an advanced search and ranking system capable of sifting through millions of companies and hundreds of millions of products and services to identify suitable matches. This is achieved by leveraging cutting-edge technologies, including Artificial Intelligence.