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GeoCreates
Tateyama, Japan
A
11-50 Employees
2012
Key takeaway
Geocreates, a company specializing in digital design for architecture, has launched a VR SaaS called "ToPolog," aimed at democratizing spatial design through virtual reality experiences. With extensive involvement in urban planning and architectural projects, they are focused on enhancing spatial experiences for everyone.
Reference
Core business
Geocreates | Architectural Experience Design
Framesynthesis
Japan
A
1-10 Employees
-
Key takeaway
FrameSynthesis™ is dedicated to integrating virtual reality into everyday life, focusing on high-quality visual systems and content creation. With a founder experienced in VR development since 2013, the company positions itself as a creative studio for VR, Web 3D, and the Metaverse.
Reference
Core business
FrameSynthesis™ Inc. - VR / Web 3D Creative Studio
VR / Web 3D / Metaverse creative studio
Agathon LLC
Tokyo, Japan
A
1-10 Employees
2007
Key takeaway
Real Estate Tech is transforming the traditional real estate industry in Japan, making it more accessible to international investors. They offer advanced property management systems and trading platforms, which could facilitate virtual reality applications in real estate.
Reference
Core business
Real Estate Japan | Agathon Company
Agathon Company - Real Estate Tech is changing the existing traditional real estate industry in Japan rapidly.
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Psychic VR Lab
Tokyo, Japan
A
- Employees
2016
Key takeaway
STYLY, operated by Psychic VR Lab, is a spatial layer platform that merges digital and physical spaces, making it relevant for virtual reality applications in real estate. Their mission to foster "co-creation" and develop a Lifestyle OS aligns with the innovative potential of spatial computing in transforming how properties are experienced and marketed.
Reference
Core business
株式会社Psychic VR Lab
都市空間と連動したXRコンテンツを制作・配信できるリアルメタバースプラットフォーム「STYLY」を運営する株式会社Psychic VR Labのコーポレートサイトです。
KALKUL
Tokyo, Japan
A
1-10 Employees
2018
Key takeaway
The company is focused on creating new spatial media technologies that enhance the connection between digital and physical worlds. Their work in augmented reality and emotional technologies may be highly relevant to the evolving landscape of virtual reality in real estate.
Reference
Core business
KALKUL
Building better worlds. We are building new spatial media technologies to expand human reality.
Tricol
Tokyo, Japan
A
251-500 Employees
2016
Key takeaway
The company is actively releasing VR apps that can be easily played on smartphones, highlighting their commitment to virtual reality experiences.
Reference
Product
CardBoard App — 株式会社トリコル
CardBoard App スマートフォンで手軽にプレイできるVRアプリを続々リリース中!
MARUI-PlugIn
Japan
A
- Employees
-
Key takeaway
The company emphasizes the transformative potential of virtual reality (VR) in enhancing productivity for studios, particularly in the realm of 3D asset creation. Their MARUI plugin enables seamless integration of Autodesk Maya with VR, allowing artists to view and edit their work directly in a virtual environment.
Reference
Core business
MARUI - VR-PlugIns for Maya, 3dsMax, Unity, Unreal and more
MARUI lets you use Autodesk Maya in virtual reality (VR) and increase your productivity. VCAT lets you use an Android tablet as a virtual camera in 3dsMax.
E-Housing K.K.
Tokyo, Japan
A
1-10 Employees
2022
Key takeaway
E-Housing is dedicated to revolutionizing the real estate experience in Japan through innovation and a commitment to exceptional service. Their focus on digital marketing and design suggests a forward-thinking approach that could enhance the real estate experience, potentially incorporating technologies like virtual reality.
Reference
Core business
About us
We’re obsessed with digital marketing, gorgeous design and delivering outstanding experiences for our home Renters, Buyers and Sellers.
Holotch
Tokyo, Japan
A
1-10 Employees
2019
Key takeaway
Holotch is focused on developing hologram technology, which they believe represents the next generation of digital media, particularly in the context of VR/AR. Their innovation in live streaming and spatial computing suggests a commitment to transforming communication and entertainment through immersive experiences.
Reference
Core business
Holotch
EmbodyMe
Tokyo, Japan
A
11-50 Employees
2016
Key takeaway
EmbodyMe is revolutionizing visual content creation through AI-driven technology, enabling the seamless generation of realistic virtual elements in images and videos. Their innovative tools, including real-time AI video generation and advanced 3D face tracking, empower creators to produce original and immersive content, highlighting their commitment to transforming the landscape of digital media.
Reference
Core business
Company | EmbodyMe
Making the unimaginable, imaginable with AI
Technologies which have been searched by others and may be interesting for you:
In the Virtual Reality Real Estate industry in Japan, several key considerations are crucial for potential investors and companies. The regulatory environment is complex, as real estate transactions are governed by strict laws aimed at protecting buyers and maintaining market integrity. Understanding these regulations is vital to ensure compliance and avoid legal pitfalls. Challenges include high competition from both local and international firms, necessitating a unique value proposition to stand out. Additionally, technology adoption varies across demographics, which may influence market acceptance of virtual reality solutions. Opportunities lie in the growing interest in immersive experiences, particularly among younger consumers and tech-savvy investors. Environmental concerns are increasingly relevant, as sustainable practices gain traction in Japan's real estate sector. Companies that prioritize eco-friendly solutions and demonstrate social responsibility may find a competitive edge. The global market relevance of virtual reality in real estate continues to expand, and Japan's advanced technological infrastructure positions it well for innovation in this field. Overall, thorough research into market dynamics, consumer behavior, and technological advancements is essential for anyone looking to engage in the Virtual Reality Real Estate industry in Japan.
Some interesting numbers and facts about your company results for Virtual Reality Real Estate
Country with most fitting companies | Japan |
Amount of fitting manufacturers | 13 |
Amount of suitable service providers | 11 |
Average amount of employees | 11-50 |
Oldest suiting company | 2007 |
Youngest suiting company | 2022 |
Some interesting questions that has been asked about the results you have just received for Virtual Reality Real Estate
What are related technologies to Virtual Reality Real Estate?
Based on our calculations related technologies to Virtual Reality Real Estate are Big Data, E-Health, Retail Tech, Artificial Intelligence & Machine Learning, E-Commerce
Who are Start-Ups in the field of Virtual Reality Real Estate?
Start-Ups who are working in Virtual Reality Real Estate are E-Housing K.K.
Which industries are mostly working on Virtual Reality Real Estate?
The most represented industries which are working in Virtual Reality Real Estate are Other, IT, Software and Services, Real Estate, Finance and Insurance, Media and Entertainment
How does ensun find these Virtual Reality Real Estate Companies?
ensun uses an advanced search and ranking system capable of sifting through millions of companies and hundreds of millions of products and services to identify suitable matches. This is achieved by leveraging cutting-edge technologies, including Artificial Intelligence.