The B2B platform for the best purchasing descision. Identify and compare relevant B2B manufacturers, suppliers and retailers
Close
Filter
Result configuration
Continents
Select continent
Locations
Result types
Company type
Select company type
Industries
Select industry
Company status
Select company status preset
Number of employees
Min.
Max.
Founding year
LabGL
Seoul, South Korea
A
1-10 Employees
2014
Key takeaway
The company is developing a VR game that transforms real spaces into immersive 3D simulations using WebGL and WebVR technology. Users can interact with these virtual environments through touch on mobile devices or with a mouse on PCs, enhancing the experience of exploring spaces without physical visits.
Reference
Core business
3Buildings - 3D Building Viewer
Instead of visiting the space, virtualize it with a 3D Building Viewer created with WebGL.
VRISM
Seoul, South Korea
A
1-10 Employees
2016
Key takeaway
The company aims to provide immersive metaverse experiences through their platform INDEPS, which utilizes 3D technology and VRISM's 3D web viewer. Users can engage with 3D avatars and enjoy personalized digital identities, enhancing their interaction in the virtual space.
Reference
Core business
vrism.com | WE SET A NEW STANDARD OF NFT DIGITAL FASHION IN METAVERSE
WE SET A NEW STANDARD OF NFT DIGITAL FASHION IN METAVERSE
Media Medical Solutions
Seongnam-si, South Korea
A
1-10 Employees
2017
Key takeaway
The company is at the forefront of XR healthcare in Korea, emphasizing the strong immersion of virtual reality, which enhances the overall experience. Their VR HMD also offers effective eye condition sensing, making it particularly relevant for VR gaming applications.
Reference
Core business
M2S - 인증/허가
Looking for more accurate results?
Find the right companies for free by entering your custom query!
25M+ companies
250M+ products
Free to use
ISPark
Seoul, South Korea
A
51-100 Employees
2009
Key takeaway
The company offers XR solutions, including VR, AR, and MR, for the creation of industrial content and the development of XR platforms. Their expertise in metaverse-based content production positions them as a key player in the VR game landscape.
Reference
Product
Metaverse - 메타버스 기반 융합 콘텐츠 제작 - 이즈파크
Metaverse - 메타버스 기반 융합 콘텐츠 제작 - 이즈파크
(주)가브린트
Seoul, South Korea
A
1-10 Employees
-
Key takeaway
The company specializes in software development, including the creation of applications and web content for augmented and virtual reality devices. They have expertise in developing key technologies for AAA console games and web-based 3D implementations.
Reference
Core business
GAVRINT | 가브린트 | 소프트웨어 개발 용역 전문 기업 | Software Development company
소프트웨어 개발 용역 전문 기업 | 앱 개발 | Software Development company | App | AR | VR | Metaverse | Web 3D | AI | Blockchain
Mars Creative Lab
Seoul, South Korea
A
1-10 Employees
2019
Key takeaway
Mars Creative Lab specializes in visual storytelling through cutting-edge CG technology, emphasizing real-time processing that enhances product visualization. Their expertise in creating realistic 3D environments could be particularly relevant for developing immersive VR experiences.
Reference
Core business
HOME | Mars Creative Lab
STUDIO EON
Seoul, South Korea
A
51-100 Employees
2013
Key takeaway
The company, Studio Eon, highlights its expertise in Unreal Engine production and its development of high-concept original IPs, including VR games. Their focus on creating immersive and diverse worlds positions them as a key player in the evolving landscape of virtual production and the metaverse.
Reference
Core business
ABOUT | Studioeon
DODO STUDIO
Anyang-si, South Korea
A
11-50 Employees
-
Key takeaway
The company, vn_dodo studio, specializes in game graphics and is actively seeking talented artists for various roles, including 3D modelers and Unity programmers, which highlights their focus on both VR and AR game development.
Reference
Core business
도도스튜디오-게임그래픽외주
국내 최고의 글로벌 게임 그래픽 외주 전문 업체 2D&3D UI 일러스트 모바일 PC VR AR
Tangle
Seoul, South Korea
A
1-10 Employees
-
Key takeaway
The company's Tangle platform enables users to share and showcase products in 3D and AR without the need for app installation, providing an immersive experience that can be accessed on both mobile and PC. This innovative approach allows for a realistic presentation of products, making it an ideal solution for engaging audiences through enhanced visual storytelling.
Reference
Core business
탱글 - 최고의 제품 소개도구
세상에서 제일 쉬운 AR 제품소개
VisualCamp
Seongnam-si, South Korea
A
11-50 Employees
2014
Key takeaway
VisualCamp offers innovative eye tracking software for VR/AR, enabling users to interact with applications through gaze control, enhancing accessibility for individuals with conditions like ASD, ADHD, and Alzheimer's. Their technology allows for real-time attention monitoring and unique interfaces that could transform user engagement in VR environments.
Reference
Product
Eye Tracking Products - VisualCamp
Meet VisualCamp's innovative eye tracking products. We have eye tracking software for VR/AR, Tablet, PC, and smartphone. No extra hardware required.
Technologies which have been searched by others and may be interesting for you:
A selection of suitable products and services provided by verified companies according to your search.
Service
Character Animation
Go to product
The VR game industry in South Korea presents numerous opportunities and challenges for potential entrants. One key consideration is the strong regulatory environment, which includes compliance with local laws regarding data privacy and content ratings. Additionally, the competitive landscape is intense, with established players dominating the market alongside innovative startups. Understanding consumer preferences is vital, as South Koreans are known for their eagerness to adopt new technologies, leading to a robust demand for immersive gaming experiences. Market trends often reflect a growing interest in social VR and multiplayer experiences, which are crucial for engagement. Environmental concerns are also becoming significant, as developers face pressure to adopt sustainable practices in production and operations. Moreover, South Korea's strategic location in Asia offers access to a larger global market, making international partnerships a valuable opportunity for growth. Overall, staying informed about technological advancements and consumer trends, alongside navigating the regulatory landscape, will be essential for anyone looking to succeed in the VR game industry in this dynamic region.
Some interesting numbers and facts about your company results for VR Game
Country with most fitting companies | South Korea |
Amount of fitting manufacturers | 14 |
Amount of suitable service providers | 4 |
Average amount of employees | 1-10 |
Oldest suiting company | 2009 |
Youngest suiting company | 2019 |
Some interesting questions that has been asked about the results you have just received for VR Game
What are related technologies to VR Game?
Based on our calculations related technologies to VR Game are Big Data, E-Health, Retail Tech, Artificial Intelligence & Machine Learning, E-Commerce
Which industries are mostly working on VR Game?
The most represented industries which are working in VR Game are IT, Software and Services, Gaming, Electronics and Electrical engineering, Marketing Services, Other
How does ensun find these VR Game Companies?
ensun uses an advanced search and ranking system capable of sifting through millions of companies and hundreds of millions of products and services to identify suitable matches. This is achieved by leveraging cutting-edge technologies, including Artificial Intelligence.