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Top Gamification Companies in Italy

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60 companies for Gamification in Italy

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Travelware's Logo

Travelware

Bologna, Italy

B

11-50 Employees

2022

Key takeaway

Travelware LAB utilizes innovative technologies like blockchain and AI to transform the tourism industry, enabling stakeholders to create digital identities and marketplaces. Their focus on sustainable development and authentic local experiences aligns with the growing trend of gamification in enhancing user engagement and community welfare.

Reference

Service

Gamification | Travelware

Gladio Games's Logo

Gladio Games

Milan, Italy

B

1-10 Employees

2017

Key takeaway

The company, Gladio Games, specializes in using gamification to develop innovative and highly engaging software, leveraging augmented and virtual reality to create immersive experiences. They focus on maximizing user engagement and offer comprehensive support for software publication and campaign monitoring.

Reference

Core business

Gladio Games | Create | Inspire | Play

alittleb.it SRL's Logo

alittleb.it SRL

Milan, Italy

B

11-50 Employees

-

Key takeaway

The company, alittleb.it srl, positions itself as a leading gamification agency focused on creating engaging digital experiences for customers and employees through behavioral design. Their expertise in gamification strategies and community management highlights their commitment to driving outstanding engagement results.

Reference

Core business

alittleb.it srl - The gamification agency

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The Thinking Clouds's Logo

The Thinking Clouds

Italy

B

1-10 Employees

-

Key takeaway

The company emphasizes its commitment to transforming ideas into advanced digital solutions, particularly through the development of engaging eLearning experiences that incorporate storytelling and emotional interfaces. Their focus on innovative training methods suggests a strong alignment with gamification principles, enhancing employee learning and engagement.

Reference

Service

The Thinking Clouds Gamification - The Thinking Clouds

Checkmate Experience's Logo

Checkmate Experience

Padua, Italy

B

1-10 Employees

2017

Key takeaway

Checkmate Experience specializes in experiential training and gamification, offering innovative and effective approaches for business coaching.

Reference

Core business

Gamification | Checkmate Experience | Padova

Formazione esperienziale - Gamification - Business Coaching Checkmate Experience

Gamido's Logo

Gamido

Turin, Italy

B

51-100 Employees

2021

Key takeaway

Didoost offers a plug-and-play platform that includes Gamido, a tool specifically designed to develop gamification strategies. Key benefits of gamification highlighted include enhanced user engagement, motivation, and effective learning through challenges and rewards.

Reference

Product

Product | Gamido

ProjectFun's Logo

ProjectFun

Padua, Italy

B

1-10 Employees

2018

Key takeaway

ProjectFun is highlighted as the first Italian community focused on gamification, offering resources like the Play-Able cards, which are designed to enhance understanding and application of gamification in various projects. The company provides a guide to serious games and game design, showcasing examples and use cases that illustrate the effectiveness of gamification techniques.

Reference

Core business

ProjectFun | La prima community italiana sulla gamification

Game Techiques, Game Review e consigli per utilizzare la Gamification nei tuoi progetti professionali e personali.

Melazeta srl's Logo

Melazeta srl

Italy

B

- Employees

1998

Key takeaway

Melazeta has designed and developed FairPlay, a framework that enables multi-channel gamification mechanics, enhancing engagement in innovative ways.

Reference

Core business

Melazeta srl - Gamification App Mobile Game Giochi Advergame

Melazeta is the digital agency founded in 1998 and is based in Modena and Milan.

Artémat S.r.l.'s Logo

Artémat S.r.l.

Rende, Italy

B

1-10 Employees

2005

Key takeaway

Artémat is focused on transforming training and recruitment processes into more engaging and game-like experiences. They design innovative activities, including business simulation competitions, to enhance skills and performance.

Reference

Product

Artémat - Skill Game

Skillgame is a web-based system for competency evaluation that allows, in a simple and quick way, to achieve hard-skill competency rating based on specific thematic areas of business interest

SKILLATO® (Zucchetti Group)'s Logo

SKILLATO® (Zucchetti Group)

Milan, Italy

B

11-50 Employees

-

Key takeaway

The company emphasizes the use of gamification strategies to enhance engagement and participation in eLearning. By incorporating user-centered design and behavioral design, they aim to make learning a more enjoyable and rewarding experience, ultimately boosting performance.

Reference

Core business

SKILLATO® | Gamification & eLearning to boost Performance


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Information about Gamification in Italy

The gamification industry in Italy presents several key considerations for those interested in exploring it. Understanding local regulations is crucial, as Italy has specific laws governing data protection, consumer rights, and digital content, which can impact gamification strategies. The market is experiencing growth, driven by sectors such as education, marketing, and employee engagement, presenting numerous opportunities for innovative applications. However, challenges include competition from established players and the need for continuous technological advancements to keep users engaged. Environmental concerns are increasingly relevant, with a growing emphasis on sustainable practices in technology development. Companies that prioritize eco-friendly gamification solutions may gain a competitive edge. Additionally, the competitive landscape features both startups and established companies, making it essential to conduct thorough market research to identify unique value propositions. On a global scale, Italy's gamification market is influenced by trends in user engagement and technology, requiring businesses to stay informed about international developments to remain relevant. Overall, those interested in the gamification industry in Italy should focus on regulations, market dynamics, competition, and sustainability to navigate effectively and seize opportunities in this evolving landscape.


Insights about the Gamification results above

Some interesting numbers and facts about your company results for Gamification

Country with most fitting companiesItaly
Amount of fitting manufacturers82
Amount of suitable service providers66
Average amount of employees11-50
Oldest suiting company1998
Youngest suiting company2022

Frequently asked questions (FAQ) about Gamification Companies

Some interesting questions that has been asked about the results you have just received for Gamification

Based on our calculations related technologies to Gamification are Big Data, E-Health, Retail Tech, Artificial Intelligence & Machine Learning, E-Commerce

Start-Ups who are working in Gamification are Travelware

The most represented industries which are working in Gamification are IT, Software and Services, Gaming, Marketing Services, Other, Education

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Gamification results by various countries

Related categories of Gamification