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Top Gamification Companies in United Kingdom

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60 companies for Gamification in United Kingdom

The Gamification Awards's Logo

The Gamification Awards

Brighton, United Kingdom

A

1-10 Employees

-

Key takeaway

The company specializes in providing training and consultancy for the effective use of gamification in various sectors like HR and Marketing. They focus on enhancing engagement and productivity through gamification strategies and frameworks.

Reference

Core business

jfdi-logo75 GAMIFICATION+

Mambo.IO's Logo

Mambo.IO

London, United Kingdom

A

11-50 Employees

2014

Key takeaway

Mambo provides companies with actionable gamification tools designed to enhance engagement and drive growth. Their platform offers a suite of APIs for creating seamless in-app experiences, making gamification accessible for businesses of all sizes.

Reference

Core business

Enterprise Gamification Platform – On-Premise and SaaS Software

Our gamification platform offers a suite of APIs, enabling seamless in-app engagement experiences. Challenge, engage and reward your users.

Drimify's Logo

Drimify

City of Edinburgh, United Kingdom

A

1-10 Employees

2006

Key takeaway

Drimify offers a user-friendly gamification platform that enables the creation of interactive content like quizzes and surveys, enhancing audience engagement. With a focus on expertise and experience, they provide tailored solutions for effective gamified projects.

Reference

Product

Gamification Solutions - Create and personalise easily on Drimify

Drimify's gamification platform allows you to create playful and engaging content in minutes without any technical knowledge. Offer a unique experience to your audience.

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ZIQNI Gamification Cloud's Logo

ZIQNI Gamification Cloud

London, United Kingdom

A

1-10 Employees

-

Key takeaway

ZIQNI’s platform offers customizable gamification mechanics designed to enhance engagement strategies across various industries. Their Gamification API tools facilitate seamless integration of interactive elements like leaderboards and challenges, significantly boosting user engagement and helping brands achieve their marketing goals.

Reference

Product

Gamification features for increased customer engagement - Ziqni

Ziqni Gamification Cloud allows highly customizable gamification interactions from customer, product & channel data creating engaging interactions.

Naked Penguin Boy's Logo

Naked Penguin Boy

London, United Kingdom

A

11-50 Employees

2001

Key takeaway

The company specializes in creating innovative digital experiences that enhance employee and customer engagement, with a particular focus on gamification. Their passion for developing games and digital tools underscores their commitment to engaging audiences and fostering connections with brands.

Reference

Product

Gamification - My Turn Digital

Gameful's Logo

Gameful

London, United Kingdom

A

1-10 Employees

2020

Key takeaway

Gameful is focused on leveraging gamification to enhance training and development through game-based courses on various topics like workplace safety and corporate wellness. Their platform aims to create an engaging learning experience that fosters participation and helps employees and managers achieve their goals.

Reference

Service

Services | Gameful Ltd

Ludic Creatives's Logo

Ludic Creatives

London, United Kingdom

A

11-50 Employees

2012

Key takeaway

The company specializes in creating powerful game-based experiences that enhance engagement, making it a key player in the gamification space. Their work in producing interactive videos for leadership development highlights their belief that engaging storytelling can inspire and drive better results.

Reference

Product

Games - Ludic Creatives

BucketRace's Logo

BucketRace

London, United Kingdom

A

1-10 Employees

2018

Key takeaway

BucketRace specializes in creating engaging games that promote positive behavior, teamwork, and creative problem-solving through gamification. Their approach not only helps participants discover new activities and places in London but also fosters a fun and competitive environment.

Reference

Service

Gamification Consultancy

Perhaps your interested in gamifying something, but you don't know where to start? Maybe you want to have the tools at your disposal, but no-one to piece together the puzzle. Whether you're looking to develop your own 360, KPI driven game or just put together something small for you local community, you need look no further. Contact us with your ideas, questions and thoughts, and we can set-up an initial call to give you some direction. From there we can determine the best service and roadmap to bring your project to life and either develop the project ourselves, build a plan so you can source your own developers or put you in touch with one of our partners.

Gamified UK's Logo

Gamified UK

Borough of Runnymede, United Kingdom

A

1-10 Employees

-

Key takeaway

Gamified UK offers a comprehensive Value Pack focused on gamification for just £9.99, emphasizing its importance in childhood development. The company features insights and advice from renowned gamification expert Andrzej Marczewski, making it a valuable resource for those interested in this field.

Reference

Core business

Gamified UK - #Gamification Expert

Gamification insights, lessons, frameworks and advice from award winning Gamification expert and author, Andrzej Marczewski.

GAMEON TECH's Logo

GAMEON TECH

London, United Kingdom

A

1-10 Employees

2021

Key takeaway

GameOn is a comprehensive platform designed to enhance school activities and create a unique learning experience through gamification. By integrating fun elements and sustained engagement, GameOn effectively addresses motivation challenges for students, fostering a dynamic environment that captivates their interest and encourages ongoing participation.

Reference

Core business

GameOn - The platform that applies the best practices in hyper personalized learning with gamification!


Related searches for Gamification

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Information about Gamification in United Kingdom

When exploring the Gamification industry in the United Kingdom, several key considerations emerge. First, understanding the regulatory landscape is crucial, as the UK has specific laws regarding data protection, consumer rights, and intellectual property that impact gamification strategies. The challenges faced by companies often include market saturation and the need for innovative solutions to stand out. Opportunities exist in various sectors such as education, health, and marketing, where gamification can enhance user engagement and improve outcomes. Additionally, the competitive landscape is dynamic, with both startups and established businesses vying for market share, making it essential to analyze competitor strategies and market positioning. Environmental concerns are increasingly relevant, as sustainable practices and corporate social responsibility gain traction among consumers and stakeholders. On a global scale, the UK gamification market benefits from international collaborations and technological advancements, allowing for a broader reach and diverse applications. Staying informed about trends in user behavior and technology integration is vital for anyone looking to succeed in this evolving industry.


Insights about the Gamification results above

Some interesting numbers and facts about your company results for Gamification

Country with most fitting companiesUnited Kingdom
Amount of fitting manufacturers597
Amount of suitable service providers588
Average amount of employees1-10
Oldest suiting company2001
Youngest suiting company2021

Frequently asked questions (FAQ) about Gamification Companies

Some interesting questions that has been asked about the results you have just received for Gamification

Based on our calculations related technologies to Gamification are Big Data, E-Health, Retail Tech, Artificial Intelligence & Machine Learning, E-Commerce

Start-Ups who are working in Gamification are Gameful, GAMEON TECH

The most represented industries which are working in Gamification are IT, Software and Services, Education, Gaming, Media and Entertainment, Other

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Gamification results by various countries

Related categories of Gamification